![]() Downed enemies don't stay down, and unless you unload into them with excessive amounts of damage enough to actually kill them, you'll be relying on the game's "bounty" mechanic to vacuum up the unconscious bodies before they awake, possibly while their buddies are still around to take potshots at you. It's a clever idea, though in practice it can feel a bit frustrating to have to stop every now and then to literally hunt down ammo - this adds little to the gameplay outside of the novelty. Fuzzy guys with teeth that jump on anyone who wanders near them, spiders that encase enemies in webs, that sorta' thing. ![]() That is, ammunition that comes in the form of various critters that you catch live, with different properties when they're unloaded on enemies. Things fare a bit better here in first-person mode, with this game's big claim to fame being its own pun-worthy take on the phrase "live ammunition". I actually found it easier to do platforming in first-person mode, since there at least the camera wasn't going to fight me to try to look up or down at what I was trying to jump to. Mainly this is due to the camera - in short, the camera here is terrible, stuck low to the ground and barely responding to vertical adjustments. playing this game in third-person absolutely sucks. Players actually switch back and forth between first-person and third-person perspectives, with the first-person view used for firing the protagonist's unusual weapons, and the third-person view at least nominally used for platforming, melee combat, and collecting "bounties". And while it bears some of the elements the series is notable for - its gritty world, grotesque characters, and offbeat sense of humor, it also featured an entirely new protagonist, The Stranger, and a new style of gameplay for the series - specifically, First-Person Shooter. Oddworld: Stranger's Wrath, originally released in 2005 on the original Xbox, is the fourth main game in the Oddworld series, and the last game in the series that isn't a remake. Note: This game is included in the physical-only Oddworld Collection, along with Oddworld: New 'N' Tasty and Oddworld: Munch's Oddysee. You have to prepare properly in order to effectively use the right kind of ammo to survive.Genre: First-Person Shooter / 3D Action-Platformer I really liked the option to capture enemies alive to get more of a payout, as it makes you consider what kind of ammo to use to maximize your profits. A lot of games from 15 years ago feel a little clunky by today's standards, but Stranger's Wrath holds up great. Surprisingly, this all still feels fun to play even after all this time. It's about as wacky of a concept as you'd expect from a shooter in the Oddworld universe. There are bats that explode, flying slugs that knock enemies back, spiders that wrap bounties up for easy retrieval, chipmunks that attract baddies with their inane chatter and so on. There's a pretty good variety of critters for you to fire and they have different effects in combat. ![]() Instead, you grab the local wildlife and fling it at your targets. ![]() You don't use regular, boring ammunition. The crossbow is probably Stranger's Wrath's biggest and coolest gimmick.
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